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    [solved]Animation not playing?

    Monkeyuncle8
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    [solved]Animation not playing? Empty Animation not playing?

    Post by Monkeyuncle8 Fri Jul 17, 2009 5:08 am

    I have had this very weird problem for a long time

    whenever I attach a .kf file to a mesh in nifskope it works fine

    Nifskope

    Then I go into the construction set, the animation is a little weird

    Construction Set

    But then I put it into the game and do playgroup forward, 0 and nothing happens, if anyone has any advise please feel free to comment
    OblivionModda
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    Post by OblivionModda Fri Jul 17, 2009 5:35 am

    Well I don't know anything about how to Animate but maybe it is saving problems? Usually when there is a problem with Photoshop work it is cause from Saving errors. Do you have the latest Nif Tools exporter? If you do then maybe in their latest version they broke something.
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    Post by Monkeyuncle8 Fri Jul 17, 2009 7:21 am

    its not that, becuase if it was a saving problem the animation woulden't show up in the construction set
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    Post by OblivionModda Fri Jul 17, 2009 7:24 am

    True...are there any settings when its in the CS? Could you explain in depth what really goes wrong? I watched the video but still.
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    Post by Monkeyuncle8 Fri Jul 17, 2009 7:33 am

    No there is not setting you see I shot those videos from the preview in the cs and nifskope, but when I enter the consol command playgroup forward 0 the animation doesn't play
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    Post by OblivionModda Fri Jul 17, 2009 7:53 am

    well maybe link the animation to something like a trap and then test it out that way. The script Playgroup forward 0 might not be working properly...you might disagree but I think its worth a shot.
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    Post by Monkeyuncle8 Fri Jul 17, 2009 7:56 am

    nah I know the command is working, but I think you might be on to something with attaching it to something else
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    Post by OblivionModda Fri Jul 17, 2009 8:01 am

    lets hope so Very Happy
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    Post by Monkeyuncle8 Fri Jul 17, 2009 10:10 pm

    I think it might be I don't have any bsx flags, but I kinda dout that

    also I was reading up on particales and you have to change and option to vanilla so that might be it, but I don't know were it is:(
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    Post by Monkeyuncle8 Sat Jul 18, 2009 3:41 am

    Yes I figured it out, the animation looks kinda weird, but I figured it out

    turns out it was the bsx flags so this is one help that has been solved
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    Post by OblivionModda Sat Jul 18, 2009 3:25 pm

    Cool Very Happy glad to hear it. Also this means that there won't be further problems concerning Animation for our Mods Smile
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    Post by Monkeyuncle8 Sat Jul 18, 2009 7:19 pm

    well not entirely
    my animations play, but then they start doing some weird stuff
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    Post by OblivionModda Sun Jul 19, 2009 7:06 am

    Oh Sad
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    Post by Monkeyuncle8 Sun Jul 19, 2009 7:07 am

    I think I know why though and it shoulden't be too much of a problem, btw I have no ideas for animation, anyone got any ideas
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    Post by OblivionModda Sun Jul 19, 2009 7:13 am

    Well maybe a draw bridge that opens like the ones in the movies with the Moats...also I just wanted to ask if animated hair was possible? It would rock if my Character can have floating hair or something Very Happy
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    Post by Monkeyuncle8 Sun Jul 19, 2009 7:15 am

    I am pretty sure, but I dont think they have a bone for hair so maybe not if they do then yes that could happen
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    Post by OblivionModda Sun Jul 19, 2009 7:18 am

    Well if they don't have Mesh Bones is it possible to make some? But more importantly...if you make them would Oblivion use them/recognize them?
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    Post by Monkeyuncle8 Sun Jul 19, 2009 7:34 am

    I am pretty sure that if I make a new bone then the game won't recognize it
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    Post by Guest Sun Jul 19, 2009 7:37 am

    A HOT PLATE OF BROWNIES!!! affraid

    Hahahahahaha!!! Just messin'
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    Post by OblivionModda Sun Jul 19, 2009 7:37 am

    Crying or Very sad
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    Post by Monkeyuncle8 Sun Jul 19, 2009 7:39 am

    wait facial animations could be the key then again I have done nothing with them
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    Post by OblivionModda Sun Jul 19, 2009 7:45 am

    umm yeah um thats why I put that smiley in my post Very Happy jokes but cool
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    Post by Monkeyuncle8 Sun Jul 19, 2009 8:30 am

    well I think we can put this as solved
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    Post by OblivionModda Sun Jul 19, 2009 8:34 am

    agreed Very Happy
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    Post by Monkeyuncle8 Sun Jul 19, 2009 8:38 am

    I should make an animation tutorial

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