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    Claymore of Befuddling & Staff of the Tempest

    Monkeyuncle8
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    Post by Monkeyuncle8 Thu Jul 09, 2009 8:33 am

    I have created this two totaly unique weapons with new meshes particals and effects, but I don't know what to do with them

    Claymore of Befuddling - A sword that when someone is his you hear 1 of 6 Bell sound, The target falls down, and your vison is blurred

    Staff of the Tempest - A staff that when it hits a target the weather changes and the target is affected in different ways depending on the weather - Not a very good pic, it doesen't show the particls
    Penguinchao
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    Post by Penguinchao Sat Jul 11, 2009 2:49 am

    I like the tempest staff one, you could do so many things with the script for that Smile

    p.s. doesnt the Staff of the Tempest remind you of Castform from Pokemon Emrald (im amazed that i remember that!! i havent played pokemon in sooooooooooooooooooo many years!) haha
    Monkeyuncle8
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    Post by Monkeyuncle8 Sat Jul 11, 2009 5:00 am

    I have no idea what poke-mon you are talking about and I still need ideas of how the weather affects people
    Penguinchao
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    Post by Penguinchao Sat Jul 11, 2009 5:31 am

    hmm...what are all the weather effects
    OblivionModda
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    Post by OblivionModda Sat Jul 11, 2009 8:40 am

    Very Happy great work....???ThunderStorm???
    Monkeyuncle8
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    Post by Monkeyuncle8 Sat Jul 11, 2009 9:53 pm

    well lets see with the triggerhitshader I can do earthquakes, rain, snow, clear, oblivion weather, and thunderstorm, I just can't think of the effects it would have
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    Post by OblivionModda Sun Jul 12, 2009 9:17 am

    yeah I guess. If you are not limited by scripting capabilities like I am then maybe you could have a loop script that would do shock damage in a 20ft radius or something Very Happy
    psman012
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    Post by psman012 Sun Jul 12, 2009 6:26 pm

    That sounds good!
    Monkeyuncle8
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    Post by Monkeyuncle8 Sun Jul 12, 2009 6:37 pm

    I might do that, but I want the effects to be special
    psman012
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    Post by psman012 Sun Jul 12, 2009 6:39 pm

    How about you make the lightning overhead, then it can come down and zap the person? Also, can you switch bodies in the scripts, because I was thinking if you could swap the bodies with a black and charred one when the lightning strikes them. Now THAT would be cool Smile
    Monkeyuncle8
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    Post by Monkeyuncle8 Sun Jul 12, 2009 6:44 pm

    unfortunitly I cant do lightning striking them, because that would require and animation, but it was a good idea
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    Post by Guest Wed Jul 15, 2009 3:46 pm

    It's a bit hard to do anything other than the standard effects without animations and all.

    And I can't think of anything other than the standard script effects. Sad

    I'll try thinking and see if I can't come up with anything special that's scriptable without too much fanciness.

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